I'm Natalie Frost, a VFX Artist and Game Designer focusing on game feel and UI design. 

Graduating Champlain College with a Bachelors in Game Design, May 2018 

July 17, 2018

 All nine of these sword swing FX were made with the same material. 

The goal for this project was to create a material that I could use in the future to generate any number of stylized weapon trails.

 The material graph make...

April 26, 2018

Brief Breakdowns for Disintegration and Black Hole Effects Below:

Disintegration Laser Effect Breakdown

Disintegrator Material Graph

The whole idea behind the dissolve effect is masking out a portion of a texture based off of a th...

April 24, 2018

  • Project Length: 30 weeks 

  • Time on Project: 15 weeks

  • Size of team: 8

  • Roles: VFX Artist, UI designer (In Game HUD)

  • Engine: Unity 2017

  • Genre: First person Online Competitive Shooter

  • Available on It...

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©2017 Natalie Frost.